Tag: Special Material

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  • Adamantine

    h4. _Adimantine is a metal mined from rocks that fell from the heavens, this ultrahard metal adds to the quality of a weapon or suit of armor._ *HP/inch 40*; (weapons and armor normally made of steel that are made of adamantine have one-third more hit …

  • Angel Skin

    HP/inch 5; Hardness 5; Cost see table DESCRIPTION Type of Item Item Price Modifier Light armor +1,000 gp Medium armor +2,000 gp The preserved skin of an angel retains a portion of celestial grace and can be crafted into leather, hide, or studded …

  • Blood Crystals

    HP/inch 10; Hardness 10; Cost see table DESCRIPTION Type of Item Item Price Modifier Ammunition +30 gp per item Weapon +1,500 gp Mysterious radiation deep below the surface of the earth warps once-ordinary quartz into bloodcraving stone. If an …

  • Cold Iron

    HP/inch 30; Hardness 10 DESCRIPTION This iron, mined deep underground and known for its effectiveness against demons and fey creatures, is forged at a lower temperature to preserve its delicate properties. Weapons made of cold iron cost twice as …

  • Primal Iron

    HP/inch: 30 (weapons and shields made from primal iron have half the normal hp, and suffer a -2 penalty to saving throws); Hardness: 10; Cost: weapon x3 normal, add magic enhancement +3,000 gp. DESCRIPTION This dark grey, almost black, iron is non- …

  • Dark Leaf Cloth

    HP/inch 20; Hardness 10; Cost see table DESCRIPTION Type of Item Cost Modifier Clothing +500 gp Light armor +750 gp Medium armor +1,500 gp Other items +375 gp/lb. Darkleaf cloth is a special form of flexible material made by weaving together …

  • Dark Wood

    HP/inch 10; Hardness 5; Cost To determine the price of a darkwood item, use the original weight but add 10 gp per pound to the price of a masterwork version of that item. DESCRIPTION This rare magic wood is as hard as normal wood but very light. …

  • Dragon Hide

    HP/inch 10 (hide of a dragon is typically between 1/2 inch and 1 inch thick); Hardness 10; Cost Dragonhide armor costs twice as much as masterwork armor of the same type, but it takes no longer to make than ordinary armor of that type (double all Craft …

  • Eel Hide

    HP/inch as leather; Hardness as leather; Cost Armor crafted from eel hide is always considered masterwork, and the masterwork costs are included in the listed prices. DESCRIPTION Type of Item Item Price Modifier Light armor +1,200 gp Medium armor …

  • Elysian Bronze

    HP/inch as steel; Hardness as steel; Cost n/a DESCRIPTION Type of Item Item Price Modifier Ammunition +20 gp per item Light armor +1,000 gp Medium armor +2,000 gp Heavy armor +3,000 gp Weapon +1,000 gp First crafted in the deeps of time by …

  • Fire Forged Steel

    HP/inch as steel; Hardness as steel; Cost Armor or weapons made from fire-forged steel are always considered masterwork, and the masterwork costs are included in the listed prices. Ammunition +15 gp per item Light armor +1,000 gp Medium armor +2,500 …

  • Frost Forged Steel

    HP/inch as steel; Hardness as steel; Cost Armor or weapons made from frost-forged steel are always considered masterwork, and the masterwork costs are included in the listed prices. DESCRIPTION This material is the same substance as fire-forged …

  • Gold

    Typically only used for ceremonial weapons and armor, metal equipment made from gold is fragile, heavy, and expensive. Often golden armor is gold-plated rather than constructed entirely from gold. The rules shown are for the rare item constructed …

  • Green Wood

    HP/inch as wood; Hardness as wood; Cost To determine the price of a greenwood item, use the original weight but add 50 gp per pound to the price of a masterwork version of that item. Items made from darkwood cannot be made into greenwood. DESCRIPTION …

  • Gryphon Mane

    HP/inch as normal cloth x2; Hardness 1; Cost see table DESCRIPTION Type of Item Item Price Modifier Light armor +200 gp Other items +50 gp/lb. This rough-spun cloth, ranging in color from golden-brown to brown-black, is woven from the mane of …

  • Living Steel

    Living Steel or Calinthres is extraordinarily rare. It originates in the living heart of a mountain the Khazdain only mine it on rare occasion and for specific purposes. P/inch 35; Hardness 15; Cost see table DESCRIPTION Type of Item Item …

  • Mithril

    HP/inch 30; Hardness 15; Cost Weapons or armors fashioned from mithral are always masterwork items as well; the masterwork cost is included in the prices given below.; Weight 1/2 normal; Weight (Longer Wording) An item made from mithral weighs half as …

  • Celestrial Mithral

    HP/inch: 30; Hardness: 15; Cost: weapons +3000 gp, add magic enhancement +3,000 gp DESCRIPTION Celestial mithral is a form of mithral blessed by the divine power of the dwarven gods. It is a silvery, luminescent metal that is lighter than steel but …

  • Obsidian

    This black volcanic glass is extremely sharp, and can be shaped into a variety of weapons that do piercing and slashing damage. Bits of obsidian inserted into a length of tempered wood create effective swords called terbutjes. Weapons Obsidian can be …

  • Serpentstone

    Serpentstone is a strange substance unique to the precursor alchemies of the ancient serpentfolk. Its ancient name is lost to time, but modern explorers have dubbed it “serpentstone” after its ophidian creators. Exceptionally resilient, all …

  • Sharkskin

    The properly cured hide of a shark (or ray) is an excellent substitute for leather. Because of its relative rarity, due mostly to the difficulty in obtaining it, shark skin is used primarily as a decorative component of larger pieces, such as lining the …

  • Silkweave

    DESCRIPTION Material Cost Modifier Weight Modifier Silkweave x2 x1/2 Drow and some duergar have mastered the craft of weaving giant spider silk. Incredibly lightweight and durable, it is used to create various goods including clothes, …

  • Alchemical Silver

    HP/inch 10; Hardness 8; Cost see table DESCRIPTION Type of Item Item Cost Modifier Ammunition +2 gp Light weapon +20 gp One-handed weapon, or one head of a double weapon +90 gp Two-handed weapon, or both heads of a double weapon +180 gp A …

  • Silversheen

    HP/inch 10; Hardness 8; Cost +750 gp. DESCRIPTION Blades made of this special metal count as alchemical silver weapons and are immune to rust, including that of rust monsters, the rusting grasp spell, and so on. Blades made of silversheen are …

  • Starstone

    Starstone is a mineral that appears underground in small cubical formations near sulfur springs and volcanically active areas. Growing in small clumps no larger than a person's fist, it has an oily feel despite being dry, and leaves no residue. If it is …

  • Chthonic steel

    HP/inch: 25; Hardness: 15; Cost: ammunition +15 gp per missile, armor and shields +2,500 gp, weapon +750 gp, other items +500 gp/lb. DESCRIPTION A scarce metal, the secret of its creation is guarded with a fatal zealousness. This material is …

  • Granite

    Cost 1/4 normal.; Weight 3/4 normal. DESCRIPTION Stone Age weapons almost always utilize stone in some way. From rocks lashed to wooden hafts to create early maces and axes, to flint knives and stone arrowheads, these primitive weapons are still …

  • Umbrite

    DESCRIPTION Material Cost Modifier Benefit Umbrite x300 +3 Stealth bonus Umbrite is a dark, dense metal of surprising hardness. While umbrite is no match for the hardness of mithral or adamantine, it is stronger than steel and easily among the most …

  • Viridium

    Type of Item Item Price Modifier Ammunition +20 gp per item Weapon +200 gp This deep green volcanic glass is similar to obsidian but is formed when molten rock is tainted with anomalous trace minerals from deep beneath the earth whose emanations …

  • Waterwood

    HP/inch 10; Hardness 5; Cost: 50 gp/lb. DESCRIPTION The dark brown wood of the cypress-like waterwood tree that grows in groves in saltwater pools and at the sea's edge is a valuable commodity. Although no stronger than normal wood, its ability to …

  • Whip Wood

    HP/inch 10; Hardness 5; Cost: 50 gp/lb. DESCRIPTION The dark brown wood of the cypress-like waterwood tree that grows in groves in saltwater pools and at the sea's edge is a valuable commodity. Although no stronger than normal wood, its ability to …

  • Wyroot

    The root of the wyrwood tree has a peculiar quality. When a weapon constructed of wyroot confirms a critical hit, it absorbs some of the life force of the creature hit. The creature hit is unharmed and the wyroot weapon gains 1 life point. As a swift …